Bad Guys in Space

 

“Bad Guys in Space”

A Review of The Bad Guys 2 by Nick Olszyk

 

Distribution Service: Theatrical

MPAA Rating, PG

OSV Rating, Not Rated at the Time of this Review

Reel Rating, Three Reels                  

 

Disclaimer: This review contains (ridiculously silly) spoilers

 

            It took the Fast and Furious franchise nine movies to eventually get their team of car chasing investigators into outer space; it took The Bad Guys just two. The film starts as a slow burn but reaches a crazy fever pitch that makes up for the lackluster first half. Yet once you literally leave Earth, where do you go from there?

            As the story begins, our five reformed heroes experience the difficulties that many former convicts have readjusting to civilian life. Despite constant effort, none of them seem able to land a job. They live together in an abandoned bank, surviving off cold canned ravioli and an 80s tv set. Worst still is the crippling boredom that constantly tempts them back into their old ways. At least they have their dignity. Suddenly, they are pressed back into service, first by the police who need help finding a thief named the Phantom Bandit, then by the Phantom Bandit herself who blackmails them into assisting her.

            The Phantom Bandit is really a team of three female villains led by Kitty Kat (Danielle Brooks) who has been stealing ancient artifacts containing the rare metal MacGuffinate. At least they didn’t call it unobtanium. This metal has the unique property of attracting gold like a magnet. Kat employs the Bad Guys to infiltrate a billionaire’s rocket, bring the metal into space, and use it to suck all the world’s gold into her waiting arms. It’s the perfect “stupid villain” plan for a silly movie. Not only does it make no sense physically but economically as well. If you own all the gold in the world and have no intention of selling it, the product becomes worthless because nothing sets the price.

            There’s a classic dilemma involved in films like this. The so-called “Bad Guys” are portrayed in a positive light: cool, heroic, and smart. As parents, it’s natural to be weary of seeing bank robbers as subjects of emulation for our children. However, the first film showed that immoral actions like theft and deception have bad consequences. Yet, the reformed life appears dull and uninspired. This changes once the Bad Guys learn to employ their skills in undoing other schemes, much like a ex-hacker who then uses his knowledge to protect online privacy. God can take our murky past and use it for future good. Another facet is the clearly ridiculous nature of the story and characters. It is so unrealistic that even children can understand this is metaphor, designed to teach light lessons in a fun manner rather than a serious discussion of ethics.

            Once this is understood, the film becomes incredibly enjoyable. The animation is bright and dynamic, taking framing cues from comic books to help the action. The characters are lovable and good-hearted. I was especially fond of the romance between Mr. Wolf and Diane Foxington, which was uncommonly charming. Lastly, the visuals in the final act, deep in outer space, were quite impressive, giving Interstellar and Gravity a run for their money.

            There’s still several months left, but this has been a great year for animation. The King of Kings set the bar high, but with The Bad Guys 2, and more to come I cannot reveal yet, the American movie goer has been treated to some top-notch cartoon entertainment. This comes after a several-year slump where films tried to be edgy or culturally hip, only to suffer in both quality and the box office. It’s good to see, like the Bad Guys themselves, a return to simple goodness that always prevails. 

           This article first appeared in Catholic World Report on August 16th, 2025.

Comments