So Long, Partner. It's been fun. |
“So
Long, Partner”
A Review of Toy Story 4 by Nick Olszyk
MPAA Rating, G
USCCB Rating, A-I
Reel Rating, Two Reels
Toy Story 4 is the first Pixar movie
that was not proceeded with a charming animated short – an ominous sign not
unlike a champagne bottle refusing to shatter against a newly christened ship.
It is remarkably different from any other Pixar film – not necessarily bad,
just…off. The plot is decent, some of dialogue is witty (especially Tony Hale),
but it lacks the intangible quality that made Pixar memorable. Worse still,
even the shallowest attempt at thematic interpretation will reveal disturbing
elements that upset one of the most treasured animated franchises of all time.
Oh, well. Twenty great films is a pretty good run.
At
the end of Toy Story 3, Woody (Tom
Hanks) and his gang were given to a new owner – a five-year old named Boonie
(Madeleine McGraw). Over the course of the next year, our beloved cowboy
becomes a less and less frequent character in her play arsenal, leaving Woody
spending most days in the closet playing Go Fish with the furniture. On her
first day of school, shy Bonnie creates a new toy Forky (Tony Hale) out of a
spork, googly eyes, pipe cleaners, and clay. When she imbues life upon this
former utensil (more on that later), he immediately attempts to dispose himself
as trash. Thus, Woody finds new meaning of keeping Forky from fulfilling his
self-imposed destiny. Of course, Forky eventually slips through his fingers,
runs away, and Woody must battle carnival rides, psychotic ventriloquist dolls,
and antiquing old ladies to rescue him. This quest brings him in contact with
Bo (Annie Potts), his former flame, who introduces the toy to a completely
different philosophy of being. Previously, “lost toy” was an unutterable term
of dread, but Bo has embraced it as a badge of honor. “We don’t need a kid,”
she smiles. Nonetheless, she agrees to assist him, igniting old passions and leading
to an unintentionally tragic ending.
When
an artist creates a fictional universe, he can create pretty much whatever he
wishes, but it still must have internal consistency. The central myth of the Toy Story franchise plays on our
childhood aspirations that toys are real and need us as much as we need them. I
remember as six-year-old trying to fit all my stuffed animals in bed at once
because I didn’t want any of them to feel “left out.” This is a great thought
experiment. Yet universes of this caliber usually lead to odd questions and
strange internet fans theories. Are all toys conscious? Can they die? Can they
reproduce? Why do some toys remember their intellectual properties but others
don’t? A good artist will ignore these distractions and focus on the story. Yet
the filmmakers of Toy Story 4 make
them the center of the narrative. Forky insists continually wonders how he was
given life and what that means. The idea of toys being seen “alive” by humans
was employed sparingly in the original series but now used constantly. This
unfortunately opens the window for a host of ideas bent on redefining the
series, including its most cherished belief.
In
the first five minutes of the Toy Story,
Woody explicitly states the philosophical credo that will become heart of the
franchise: “it doesn’t matter how much we’re played with. What matters is that
we’re here for Andy when he needs us. That’s what we’re made for.” Toy Story established one of the best
theistic allegories in Western literature, and this spiritual reality was
constantly tested by a string of villains over the decades. In Toy Story 2, Stinky Pete – angered by
never being bought by a child – tries to keep Woody from his master, even if
that means dismemberment. Yet the ultimate trail comes not from a deranged toy
but Andy himself. Andy eventually grows up, stops playing with Woody for years,
and ultimately gives him away to Bonnie.
This
is what makes Woody’s jealously in the fourth installment so frustrating. He
already knows from years of experience that serving a child often means not being played with for long periods.
Woody selflessly protects Forky for Bonnie, but in the last minutes leaves her
to embrace the “freelance” life with Bo. The implication is devastating. It was
never about Andy at all. Meaning comes from one’s own identity, not service to
another. Again, we already had a villain that represented this philosophy in Toy Story 3 who claims toys don’t need
kids because “we own ourselves.” It’s the exact same idea except now it’s the
mantra of the hero!
Not
only is heroism upset, but villainy as well. The “traditional” villain of Toy Story 4 is Gabby Gabby (Christina
Hendricks), a doll who attempts to physically remove Woody’s pull string to fix
her own voice box. Unbelievably, this violent impulse becomes much, much worse.
When Woody discovers that Gabby’s murderous organ snatching comes from the
intention of wanting a child’s love, he willing gives in and lets her do the
procedure. That’s right; the villain wins. Her action wasn’t immoral because it
was inhumane, it was immoral because it was non-consensual. Anything goes, if
everyone’s ok with it.
While
Toy Story 4 didn’t live up to the
standards of any other Pixar movie, it did feel oddly familiar. This gut
reaction was confirmed by two characters, Bunny and Ducky, who were based on
the Dreamworks sidekick archetype. As the film continued, there was more
evidence that the filmmakers were trying to lower themselves to their
competitors: cheap jokes, convenient plot devices, and forced emotion. How did
this happen?
The
answer is obvious: something – or someone – was missing. For their 25th
anniversary, Pixar produced a documentary on Toy Story that included several interviews with John Lasseter, the primary
writer/director of the film. He recalled that Disney – specifically Jeffrey
Katzenberg, who would later found Dreamworks – kept pushing him to make the
script “more edgy.” One example included Woody admitting that he had pushed
Buzz out the window, saying it was a “toy eat toy world.” Lasseter resisted
these temptations and instead created an animated juggernaut. As far as the quality
of his art, only Hayao Muyazaki and Walt Disney himself have had more impact on
the field of animation. Disney soon realized this and hired him as the chief
animation director of the entire corporation, leading to a 2nd
renaissance that included such hits as Tangled,
Frozen,
and Big
Hero 6. Sadly, he was accused of sexual misconduct in late 2017 and
forced out. Few people have the information necessary to say whether this was a
wise decision, but Toy Story 4 proves
that his absence has had a negative effect. The soul of Pixar may be gone forever.
When
I grew up in the 90s, cartoons were the hallmark of children’s cinematic
entertainment. I fondly remember organizing my colored VHS boxes of Disney
classics and agonizing over the missing features of my collection. Yet over the
past few years, a dark cloud has been gathering over the field of animation.
There were rumors that progressive, anti-Christian ideology was creeping into
the medium. At first, I dismissed these whispers as unduly alarmist, but now
the evidence is overwhelming. ParaNorman
became the first mainstream animated film to contain an unambiguous gay
character. Zootopia was clearly an
allegory of identity politics. Now, Toy
Story 4 portrays a same-sex romantic couple dropping off their child at
daycare without a second thought. It doesn’t affect the story but is impossible
to ignore. I never thought I would have to say this, but here it is: you must
always screen a family-oriented film before allowing your children to see it.
You can no longer simply assume it is safe. What a sad end to a beautiful
franchise. So long, partner.
This article first appeared in Catholic World Report on June 30th, 2019.
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